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QJJ:=VOL/((HIGH-LOW)*2-ABS(CLOSE-OPEN));
XVL:=(IF(CLOSE>OPEN,QJJ*(HIGH-LOW),IF(CLOSE<OPEN,QJJ*(HIGH-OPEN+CLOSE-LOW),
VOL/2))+IF(CLOSE>OPEN,0-QJJ*(HIGH-CLOSE+OPEN-LOW),IF(CLOSE<OPEN,0-QJJ*(HIGH-LOW),0-VOL/2)));
HSL:=(XVL/20)/1.15;
攻击:=((HSL*0.55+(REF(HSL,1)*0.33))+(REF(HSL,2)*0.22));
LLJX:=EMA(攻击,3);
中线:=0;
B1:=SUM(LLJX,1);
聚合:CROSS(B1,中线); |
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